yyl
2026-02-11 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -54,7 +54,8 @@
    {
        if (AssetSource.isUseAssetBundle)
        { 
            AssetBundleUtility.Instance.InitBuiltInAsset();
            // YooAsset 已在 Launch 阶段初始化内置资源,不再需要 AssetBundleUtility.InitBuiltInAsset()
            // YooAssetInitializer.Instance.DefaultPackage 已包含内置资源
            LaunchInHot.Instance.InitSystemMgr();