Main/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -5,6 +5,11 @@ using UnityEngine; using Cysharp.Threading.Tasks; /// <summary> /// [Obsolete] US1: 已被 YooAssetService 替代。将在 Phase 10 (T060) 物理删除。 /// 当前仍保留以支持 AssetBundleInitTask 的启动兼容性。 /// </summary> [System.Obsolete("Use ProjSG.Resource.YooAssetService instead. This class will be removed in Phase 10 (T060).")] public class AssetBundleUtility : SingletonMonobehaviour<AssetBundleUtility> { private List<AssetBundleInfo> m_AssetBundleInfoList = new List<AssetBundleInfo>();