yyl
2026-02-11 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c
Main/System/Battle/BattleHUDWin.cs
@@ -78,7 +78,15 @@
    private void InitializePools()
    {
        #pragma warning disable CS0618 // Obsolete — sync legacy fallback, use InitializePoolsAsync
        damagePrefabPool = GameObjectPoolManager.Instance.GetPool(UILoader.LoadPrefab("DamageContent"));
        #pragma warning restore CS0618
    }
    private async UniTask InitializePoolsAsync()
    {
        damagePrefabPool = GameObjectPoolManager.Instance.GetPool(await UILoader.LoadPrefabAsync("DamageContent"));
        if (this == null) return;
    }
    public void SetBattleField(BattleField _battleField)