yyl
2026-02-11 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c
Main/System/Battle/UIComp/BossHeadCell.cs
@@ -2,6 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Cysharp.Threading.Tasks;
public class BossHeadCell : MonoBehaviour
{
@@ -28,6 +29,23 @@
        // TODO YYL
        // imgFrame跟imgDecoration等幻境阁完成之后再来做
    }
    public async UniTask SetTeamHeroAsync(TeamHero teamHero)
    {
        if (null == teamHero)
        {
            SetDefault();
            return;
        }
        HeroSkinConfig heroSkinConfig = teamHero.skinConfig;
        imgIcon.sprite = await UILoader.LoadSpriteAsync("HeroHead", heroSkinConfig.SquareIcon);
        if (this == null) return;
        txtLv.text = Language.Get("Arena22", teamHero.level);
        // TODO YYL
        // imgFrame跟imgDecoration等幻境阁完成之后再来做
    }
    
    public void SetDefault()
    {