| | |
| | | battleField.battleTweenMgr.OnPlayTween(punchTween); |
| | | |
| | | } |
| | | |
| | | public async UniTask SetDamageAsync(BattleDmgInfo dmgInfo) |
| | | { |
| | | var battleField = BattleManager.Instance.GetBattleField(dmgInfo.battleFieldGuid); |
| | | |
| | | if (!gameObject.activeInHierarchy) |
| | | gameObject.SetActive(true); |
| | | |
| | | if (dmgInfo == null) |
| | | return; |
| | | |
| | | if (dmgInfo.isFirstHit) |
| | | { |
| | | damage = 0; |
| | | heal = 0; |
| | | } |
| | | |
| | | if (dmgInfo.IsType(DamageType.Recovery)) |
| | | { |
| | | // 保持原有处理逻辑位置 |
| | | foreach (var h in dmgInfo.damageList) |
| | | { |
| | | heal += h; |
| | | } |
| | | textDamage.text = BattleUtility.DisplayDamageNum(heal, BattleConst.BattleTotalRecoverType); |
| | | damageBackground.sprite = await UILoader.LoadSpriteAsync("Fight", "Fight1_img_83"); |
| | | if (this == null) return; |
| | | imgTotalDesc.sprite = await UILoader.LoadSpriteAsync("Fight", "Fight1_img_80"); |
| | | if (this == null) return; |
| | | } |
| | | else if (dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsType(DamageType.Realdamage)) |
| | | { |
| | | // 保持原有处理逻辑位置 |
| | | foreach (var d in dmgInfo.damageList) |
| | | { |
| | | damage += d; |
| | | } |
| | | textDamage.text = BattleUtility.DisplayDamageNum(damage, BattleConst.BattleTotalDamageType); |
| | | imgTotalDesc.sprite = await UILoader.LoadSpriteAsync("Fight", "Fight1_img_85"); |
| | | if (this == null) return; |
| | | damageBackground.sprite = await UILoader.LoadSpriteAsync("Fight", "Fight1_img_88"); |
| | | if (this == null) return; |
| | | } |
| | | else |
| | | { |
| | | gameObject.SetActive(false); |
| | | return; |
| | | } |
| | | |
| | | if (punchTween != null && punchTween.IsActive()) |
| | | { |
| | | battleField.battleTweenMgr.OnKillTween(punchTween); |
| | | textDamage.transform.localScale = Vector3.one; |
| | | punchTween = null; |
| | | } |
| | | |
| | | punchTween = DOTween.Sequence(); |
| | | var tween1 = textDamage.transform.DOPunchScale(scalePunch, scaleDuration / battleField.speedRatio, 1); |
| | | punchTween.Append(tween1); |
| | | // 播放结束后 延迟1.5秒再消失 |
| | | var tween2 = DOVirtual.DelayedCall(delayCloseDuration / battleField.speedRatio, () => { }); |
| | | punchTween.Append(tween2); |
| | | punchTween.OnComplete(() => |
| | | { |
| | | textDamage.transform.localScale = Vector3.one; |
| | | if (dmgInfo.isLastHit) |
| | | { |
| | | gameObject.SetActive(false); |
| | | } |
| | | }); |
| | | |
| | | battleField.battleTweenMgr.OnPlayTween(punchTween); |
| | | |
| | | } |
| | | } |