Main/System/OtherPlayerDetail/OtherNPCDetailWin.cs
@@ -306,6 +306,7 @@ async UniTask ForceRefreshLayout() { await UniTask.DelayFrame(2); if (this == null) return; // destroyed during await // 刷新所有Layout组件 var layouts = allAttrScroll.GetComponentsInChildren<LayoutGroup>(true); foreach (var layout in layouts) @@ -313,6 +314,7 @@ LayoutRebuilder.ForceRebuildLayoutImmediate(layout.GetComponent<RectTransform>()); } await UniTask.DelayFrame(2); if (this == null) return; // destroyed during await // 刷新所有Layout组件 foreach (var layout in layouts) {