yyl
8 天以前 4145075707a34f925235d74306788b186328eac3
Main/System/Battle/BattleField/StoryBattleField.cs
@@ -139,8 +139,11 @@
    protected override void OnSettlement(JsonData turnFightStateData)
    {
        base.OnSettlement(turnFightStateData);
        if (battleState == StoryBattleState.Battle)
        {
        BattleManager.Instance.MainFightRequest(4);
    }
    }
    public override void HaveRest()