Main/System/Battle/BattleField/StoryBattleField.cs
@@ -139,8 +139,11 @@ protected override void OnSettlement(JsonData turnFightStateData) { base.OnSettlement(turnFightStateData); if (battleState == StoryBattleState.Battle) { BattleManager.Instance.MainFightRequest(4); } } public override void HaveRest()