Main/System/KnapSack/Logic/SinglePack.cs
@@ -247,18 +247,6 @@ continue; } //var auctionValid = filterParams.isAuction == item.isAuction; //if (!auctionValid) //{ // continue; //} var realmValid = filterParams.realmLimit == 0 || filterParams.realmLimit == item.config.RealmLimit; if (!realmValid) { continue; } list.Add(item); } @@ -376,7 +364,6 @@ public List<int> qualitys; public List<int> itemTypes; public List<int> equipTypes; public int realmLimit; public bool isAuction; public List<int> jobs; }