Main/Utility/ComponentExtersion.cs
@@ -389,8 +389,9 @@ return; } var sprite = UILoader.LoadSprite("icon", itemConfig.IconKey); _image.overrideSprite = sprite; _image.SetOrgSprite(itemConfig.IconKey, GeneralDefine.itemIconDict.ContainsKey(itemConfig.Type) ? GeneralDefine.itemIconDict[itemConfig.Type] : "icon"); } public static void SetSkillSprite(this Image _image, int skillID)