Main/ResModule/AssetBundle/AssetBundleUtility.cs
@@ -100,10 +100,10 @@ public async UniTask Initialize() { await Co_LoadMainfestFile("audio"); await Co_LoadMainfestFile("video"); // await Co_LoadMainfestFile("video"); await Co_LoadMainfestFile("mobeffectshader"); await Co_LoadMainfestFile("config"); await Co_LoadMainfestFile("maps"); // await Co_LoadMainfestFile("config"); // await Co_LoadMainfestFile("maps"); await Co_LoadMainfestFile("ui"); await Co_LoadAssetBundle(ResourcesPath.windowFileBundleName);