| | |
| | | typeof(TianziBillboradBattleWin), |
| | | typeof(WarlordPavilionBattleWin), |
| | | typeof(PreviewBattleWin), |
| | | typeof(QYBattleWin), |
| | | }; |
| | | |
| | | // 战场名称 |
| | |
| | | public const string TianziBillboradBattleField = "TianziBillboradBattleField"; |
| | | public const string WarlordPavilionBattleField = "WarlordPavilionBattleField"; |
| | | public const string PriviewBattleField = "PriviewBattleField"; //预览战斗 |
| | | public const string QYBattleField = "QYBattleField"; |
| | | |
| | | public static Dictionary<string, string> battleNameToWinName = new Dictionary<string, string>() |
| | | { |
| | |
| | | { TianziBillboradBattleField, "TianziBillboradBattleWin" }, |
| | | { WarlordPavilionBattleField, "WarlordPavilionBattleWin" }, |
| | | { PriviewBattleField, "PreviewBattleWin" }, |
| | | { QYBattleField, "QYBattleWin" }, |
| | | }; |
| | | |
| | | // 索引配置用 |
| | |
| | | { TianziBillboradBattleField, 4 }, |
| | | { WarlordPavilionBattleField, 5 }, |
| | | { PriviewBattleField, 6 }, |
| | | { QYBattleField, 7 }, |
| | | }; |
| | | |
| | | //和 CreateBattleField 里的对应 |
| | |
| | | {30020, TianziBillboradBattleField}, |
| | | {30030, WarlordPavilionBattleField}, |
| | | {30000, PriviewBattleField}, |
| | | {32000, QYBattleField}, |
| | | }; |
| | | |
| | | //pvp战斗的战场,不在这个列表的视为pve类型的战场 |
| | | public static List<string> pvpBattleNameDic = new List<string>() |
| | | { |
| | | ArenaBattleField, |
| | | QYBattleField, |
| | | }; |
| | | |
| | | |