Main/System/FuncPreset/FuncPresetManager.cs @@ -400,9 +400,10 @@ //战斗功能区分对应存储全局方案ID,如演武场防守用哪个全局方案ID的分类 public enum BattlePreSetType { None = 0, Story = 1, //主线 Arena = 2, //演武场防守 None = 0, Story = 1, //主线 Arena = 2, //演武场防守 Qunying = 3, //群英战防守 }