Main/SDK/SDKUtils.cs
@@ -958,8 +958,9 @@ long cashVoucher = UIHelper.GetMoneyCnt(97); long diamond = UIHelper.GetMoneyCnt(99); bool hasEnoughVoucher = cashVoucher >= needMoney; bool hasEnoughDiamond = diamond >= needMoney; var availableMoneyTypes = GeneralDefine.GetPayMethodAvailableMoneyTypes(); bool hasEnoughVoucher = availableMoneyTypes.Contains(97) && cashVoucher >= needMoney; bool hasEnoughDiamond = availableMoneyTypes.Contains(99) && diamond >= needMoney; if (hasEnoughVoucher || hasEnoughDiamond) {