yyl
2025-08-04 464c36a0811d5a2ef317ebf1adc1711baab52856
Main/System/Hero/UIHeroController.cs
@@ -48,6 +48,7 @@
      skeletonGraphic.Initialize(true);
      this.transform.localScale = Vector3.one * scale;
      spineAnimationState = skeletonGraphic.AnimationState;
      spineAnimationState.Data.DefaultMix = 0f;
      PlayAnimation(MotionName.idle, true);
      spineAnimationState.Complete -= OnAnimationComplete;
      spineAnimationState.Complete += OnAnimationComplete;