Main/Core/NetworkPackage/GameNetPackBasic.cs
@@ -8,6 +8,27 @@ public class GameNetPackBasic { static ulong AutoIncreaseUID = 0; public ulong mPackUID; public ulong packUID { get { return mPackUID; } private set { mPackUID = value; } } public GameNetPackBasic() { packUID = AutoIncreaseUID++; } public ServerType socketType = ServerType.Main; //默认且唯一 /** 协议号 */