Main/System/Battle/BattleWin.cs
@@ -35,10 +35,7 @@ protected override void OnPreOpen() { base.OnPreOpen(); SetBattleField(BattleManager.Instance.storyBattleField); // SetBattleField(BattleManager.Instance.storyBattleField); } protected override void OnPreClose() @@ -96,5 +93,6 @@ } ui.SetBattleField(battleField); battleField.UpdateCanvas(canvas); } }