yyl
2025-07-22 49fc368c838442a00be7bf432e2b7c26eb524fbc
Main/System/UIBase/UIBase.cs
@@ -358,19 +358,12 @@
    /// <param name="autoDestroy">是否自动销毁,默认为true</param>
    /// <param name="destroyDelay">自动销毁延迟时间,默认为5秒</param>
    /// <returns>特效游戏对象</returns>
    public EffectPlayer PlayUIEffect(int id, Transform parent = null, bool autoDestroy = true, float destroyDelay = 5f)
    public EffectPlayer PlayUIEffect(int id, Transform parent = null)
    {
        // 使用默认值
        if (parent == null) parent = transform;
        EffectPlayer player = parent.gameObject.AddComponent<EffectPlayer>();
        player.effectId = id;
        player.autoDestroy = autoDestroy;
        player.destroyDelay = destroyDelay;
        player.canvas = canvas;
        return player;
        return EffectPlayer.Create(id, parent, false);
    }
    
    #endregion