lcy
2026-02-06 4b169e9286cc62c2dff0b2cb2bc21e49c2b52596
Main/System/Equip/BlessLVTimeUpWin.cs
@@ -45,7 +45,7 @@
    }
    void OnTimeEvent()
    {
    {
        var remainTime = BlessLVManager.Instance.GetLVUPRemainTime();
        int needCount = (int)Math.Ceiling((float)remainTime / BlessLVManager.Instance.timeUpTreeItemSubTime);
        RefreshCount(needCount, remainTime);
@@ -118,11 +118,15 @@
        CloseWindow();
        int count = (int)PackManager.Instance.GetItemCountByID(PackType.Item, BlessLVManager.Instance.timeUpTreeItemID);
        if (count <= 0)
        {
        {
            SysNotifyMgr.Instance.ShowTip("ItemNotEnoughCommon");
            ItemTipUtility.Show(BlessLVManager.Instance.timeUpTreeItemID, true);
            TimingGiftManager.Instance.TryAddWhenInsufficient(1,PackType.Item, BlessLVManager.Instance.timeUpTreeItemID, showCount);
            return;
        }
        TimingGiftManager.Instance.TryAddWhenExactConsumption(1,PackType.Item, BlessLVManager.Instance.timeUpTreeItemID, showCount);
        var pack = new CB224_tagCMUseTreeLVUPTimeItem();
        pack.UseCount = (uint)showCount;
        GameNetSystem.Instance.SendInfo(pack);