| | |
| | | deleteTip.SetActive(false); |
| | | if (hero != null && hero.Quality == 1 && HeroUIManager.Instance.IsTheSameHeroFullStar(hero.heroId)) |
| | | { |
| | | |
| | | |
| | | deleteTip.SetActive(true); |
| | | } |
| | | } |
| | |
| | | }); |
| | | |
| | | HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>(hero.itemHero.guid, hero.CalculateFightPower(false)); |
| | | // 如果正好消耗完,不触发固定概率的判定 |
| | | if (!TimingGiftManager.Instance.TryAddWhenExactConsumption(3, PackType.Item,itemID, needCount)) |
| | | { |
| | | TimingGiftManager.Instance.TryAddWithFixedProbabilityWhenSufficient(3, PackType.Item,itemID, needCount); |
| | | } |
| | | return; |
| | | } |
| | | TimingGiftManager.Instance.TryAddWhenInsufficient(3, itemID, needCount); |
| | | |
| | | } |
| | | |
| | |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | #region 突破功能 |
| | | |
| | | void DisplayTrainOrBreak(HeroInfo hero) |