Main/Component/UI/Effect/UIEffectPlayer.cs
@@ -24,7 +24,7 @@ public void PlayByArrIndex(int index, bool showLog = true, bool closePMA = false) { var config = EffectConfig.Get(effectId); playSpineAnimIndex = config.animIndex[index]; playSpineAnimIndex = index < config.animIndex.Length ? config.animIndex[index] : 0; PlayAsync(showLog, closePMA).Forget(); }