Main/System/Battle/BattleField/StoryBattleField.cs
@@ -213,7 +213,7 @@ } // 检查一下锤子的消耗 if (!ItemLogicUtility.CheckCurrencyCount(41, PlayerDatas.Instance.baseData.UseHarmerCount, 2)) if (!UIHelper.CheckMoneyCount(41, PlayerDatas.Instance.baseData.UseHarmerCount, 2)) { //多次防范 if (GetBattleMode() != BattleMode.Stop)