Main/System/Battle/Skill/SkillFactory.cs
@@ -54,6 +54,7 @@ } SkillBase skill = null; switch (skillConfig.SkillType) { case 1: @@ -65,6 +66,8 @@ break; case 3: case 4: skill = new DotSkill(_caster, skillConfig, vNetData, packList, battleField); break; case 5: case 6: case 14: