Main/System/OfficialRank/OfficialTitleCell.cs
@@ -82,24 +82,7 @@ } } void OnEnable() { PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh; } void OnDisable() { PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh; } private void PlayerDataRefresh(PlayerDataType type) { if (type == PlayerDataType.ExAttr3) { InitUI(PlayerDatas.Instance.baseData.realmLevel, PlayerDatas.Instance.baseData.TitleID); } } GameObject prefab;