Main/System/Hero/UIHeroController.cs
@@ -19,6 +19,22 @@
      if (skinID == _skinID)
      {
         //避免重复创建
         if (skeletonGraphic != null)
         {
            if (isLh)
            {
               var skinConfigTmp = HeroSkinConfig.Get(skinID);
               if (skinConfigTmp != null && skinConfigTmp.Tachie.Contains("SkeletonData"))
               {
                  skeletonGraphic.enabled = true;
               }
            }
            else
            {
               skeletonGraphic.enabled = true;
            }
         }
         return;
      }
@@ -111,6 +127,7 @@
      }
      skeletonGraphic.Initialize(true);
      skeletonGraphic.enabled = true;
      spineAnimationState = skeletonGraphic.AnimationState;
      spineAnimationState.Data.DefaultMix = 0f;
      if (motionName == "")