Main/System/Hero/UIHeroController.cs
@@ -19,6 +19,22 @@ if (skinID == _skinID) { //避免重复创建 if (skeletonGraphic != null) { if (isLh) { var skinConfigTmp = HeroSkinConfig.Get(skinID); if (skinConfigTmp != null && skinConfigTmp.Tachie.Contains("SkeletonData")) { skeletonGraphic.enabled = true; } } else { skeletonGraphic.enabled = true; } } return; } @@ -111,6 +127,7 @@ } skeletonGraphic.Initialize(true); skeletonGraphic.enabled = true; spineAnimationState = skeletonGraphic.AnimationState; spineAnimationState.Data.DefaultMix = 0f; if (motionName == "")