Main/Manager/GameSystemManager/GMCmdManager.cs
File was renamed from Main/System/GMCommand/GMCmdModel.cs
@@ -6,7 +6,7 @@
using UnityEngine;
public class GMCmdModel : ManagerBase<GMCmdModel>
public class GMCmdManager : GameSystemManager<GMCmdManager>
{
    public const string Record_CmdKey = "Record_CmdKey";
    private List<string> recordCmdlist = new List<string>();