Main/Manager/GameSystemManager/GMCmdManager.cs
File was renamed from Main/System/GMCommand/GMCmdModel.cs @@ -6,7 +6,7 @@ using UnityEngine; public class GMCmdModel : ManagerBase<GMCmdModel> public class GMCmdManager : GameSystemManager<GMCmdManager> { public const string Record_CmdKey = "Record_CmdKey"; private List<string> recordCmdlist = new List<string>();