Main/System/Store/SkinStoreCell.cs
@@ -6,6 +6,7 @@
public class SkinStoreCell : MonoBehaviour
{
    [SerializeField] Image skinImage;
    [SerializeField] Button skinBtn; //跳转皮肤界面
    [SerializeField] Image skinFrame;
    [SerializeField] Text skinName;
    [SerializeField] Text heroName;
@@ -54,7 +55,13 @@
        
        priceIcon.SetIconWithMoneyType(storeData.storeConfig.MoneyType);
        priceText.text = storeData.storeConfig.MoneyNum.ToString();
        skinBtn.AddListener(()=>
        {
            HeroUIManager.Instance.selectForPreviewHeroID = heroID;
            HeroUIManager.Instance.selectSkinIndex = HeroDebutManager.Instance.GetSkinIndexInHeroConfig(heroID, skinID);
            UIManager.Instance.OpenWindow<HeroBestBaseWin>(1);
        });
    }
    void BuyGoods(int shopID)