| | |
| | | { |
| | | ScrollTip.tipMoveTime = m_TipMoveTime; |
| | | } |
| | | for (int i = 0; i < ScrollTip.m_ActiveTips.Count; i++) |
| | | { |
| | | ScrollTip.m_ActiveTips[i].Play(ScrollTip.ScrollTipState.Move); |
| | | } |
| | | // for (int i = 0; i < ScrollTip.m_ActiveTips.Count; i++) |
| | | // { |
| | | // ScrollTip.m_ActiveTips[i].Play(ScrollTip.ScrollTipState.Move); |
| | | // } |
| | | ScrollTipDetail tipDetail = ScrollTip.Request(); |
| | | if (tipDetail != null) |
| | | { |
| | |
| | | var _hint = ScrollTip.m_Hints[0]; |
| | | ScrollTip.m_Hints.RemoveAt(0); |
| | | tipDetail.ShowTip(_hint); |
| | | tipDetail.Play(ScrollTip.ScrollTipState.Idle); |
| | | tipDetail.Play(ScrollTip.ScrollTipState.Move); |
| | | } |
| | | } |
| | | } |
| | | |
| | | private bool IsCanAdd() |
| | | { |
| | | for (int i = 0; i < ScrollTip.m_ActiveTips.Count; i++) |
| | | { |
| | | if (ScrollTip.m_ActiveTips[i].presentState == ScrollTip.ScrollTipState.Move) |
| | | { |
| | | return false; |
| | | } |
| | | } |
| | | // for (int i = 0; i < ScrollTip.m_ActiveTips.Count; i++) |
| | | // { |
| | | // if (ScrollTip.m_ActiveTips[i].presentState == ScrollTip.ScrollTipState.Move) |
| | | // { |
| | | // return false; |
| | | // } |
| | | // } |
| | | return true; |
| | | } |
| | | } |