lcy
2025-12-10 597d72e828d880b475e2441dcf0731dfc3417126
Main/System/Settlement/BoneBattleVictoryWin.cs
@@ -4,10 +4,20 @@
public class BoneBattleVictoryWin : UIBase
{
    [SerializeField] ButtonEx detailBtn;
    [SerializeField] TextEx txtFuncName;
    [SerializeField] ScrollerController scroller;
    string battleName = BattleConst.BoneBattleField;
    protected override void InitComponent()
    {
        detailBtn.SetListener(() =>
        {
            BattleSettlementManager.Instance.OpenBattleDetailWin(battleName);
        });
    }
    protected override void OnPreOpen()
    {
        scroller.OnRefreshCell += OnRefreshCell;