Main/System/Settlement/BoneBattleVictoryWin.cs
@@ -4,10 +4,20 @@ public class BoneBattleVictoryWin : UIBase { [SerializeField] ButtonEx detailBtn; [SerializeField] TextEx txtFuncName; [SerializeField] ScrollerController scroller; string battleName = BattleConst.BoneBattleField; protected override void InitComponent() { detailBtn.SetListener(() => { BattleSettlementManager.Instance.OpenBattleDetailWin(battleName); }); } protected override void OnPreOpen() { scroller.OnRefreshCell += OnRefreshCell;