| | |
| | | firstLaunch = true; |
| | | UnityEngine.Debug.Log("开始拷贝builtin资源"); |
| | | SDKUtils.Instance.CopyAsset(1); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin_assetbundle"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin_assetbundle.manifest"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/musics"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/musics.manifest"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/prefabs"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/prefabs.manifest"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/sprites"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/sprites.manifest"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/animationclips"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/animationclips.manifest"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/materials"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/materials.manifest"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/scriptableobjects"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/scriptableobjects.manifest"); |
| | | |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/font"); |
| | | //ynmbxxjUtil.Instance.CopyOneAsset("builtin/font.manifest"); |
| | | |
| | | //foreach (var config in ConfigInitiator.builtinConfig) |
| | | //{ |
| | | // ynmbxxjUtil.Instance.CopyOneAsset("config/" + config); |
| | | //} |
| | | |
| | | //AssetDeCompressTask.Decompress(ResourcesPath.Instance.ExternalStorePath); |
| | | //LocalSave.SetString("BuiltInAssetCopyCompleted_Android", VersionConfig.Get().version); |
| | | } |
| | | else |
| | | UnityEngine.Debug.Log("builtin资源已经拷贝过了"); |