hch
2026-03-12 5a2fad3286d66058f5fdce63a29922f9992019d9
Main/Utility/DeviceUtility.cs
@@ -144,7 +144,7 @@
            switch (Application.platform)
            {
                case RuntimePlatform.Android:
                    _memory = 0; //TODO YL collect device memory //ynmbxxjUtil.Instance.Device.totalMemory;
                    _memory = 0;
                    break;
                case RuntimePlatform.IPhonePlayer:
                    _memory = IsLowMemory() ? 1 : 2 * 1024;