yyl
2026-02-09 5a4e34c8a85737c0fa5b5775122da31155cbaef3
Main/System/Guild/GuildChangeNameWin.cs
@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
@@ -45,10 +46,10 @@
    void ShowTime()
    {
        if (GuildManager.Instance.TryGetFamilyActions(0, out var familyActions))
        if (PlayerDatas.Instance.fairyData.fairy != null)
        {
            var lastTime = familyActions.IsNullOrEmpty() ? 0 : familyActions[0].Value1;
            var cdTime = GuildManager.Instance.renameFairyNameCD * 3600 - (TimeUtility.AllSeconds - (int)lastTime);
            var lastTime = PlayerDatas.Instance.fairyData.fairy.lastChangeNameTick;
            var cdTime = GuildManager.Instance.renameFairyNameCD * 3600 - (TimeUtility.AllSeconds - lastTime);
            if (cdTime <= 0)
            {
                cdTimeText.text = Language.Get("Guild_51", GuildManager.Instance.renameFairyNameCD);
@@ -83,8 +84,8 @@
            UIManager.Instance.CloseWindow<GuildOPWin>();
            var pack = new CA611_tagCMRenameFamily();
            pack.NewName = guildNameText.text;
            pack.NewNameLen = (byte)pack.NewName.Length;
            // GameNetSystem.Instance.SendInfo(pack);
            pack.NewNameLen = (byte)Encoding.Default.GetBytes(pack.NewName).Length;
            GameNetSystem.Instance.SendInfo(pack);
        }
    }