yyl
2026-02-09 5a4e34c8a85737c0fa5b5775122da31155cbaef3
Main/System/HeroUI/HeroGiftLineCell.cs
@@ -6,12 +6,12 @@
    [SerializeField] GiftBaseCell[] cardList;
    public void Display(int index, List<int> configList)
    {
    {
        for (int i = 0; i < cardList.Length; i++)
        {
            if (index < configList.Count)
            if (index + i < configList.Count)
            {
                var giftID = configList[index];
                var giftID = configList[index + i];
                var giftLV = HeroUIManager.Instance.maxGiftLevel;
                cardList[i].SetActive(true);
                cardList[i].Init(giftID, giftLV);