Main/Utility/UniTaskExtension.cs
@@ -4,12 +4,12 @@ public static class UniTaskExtension { public static void DelayFrame(this GameObject go, Action action) public static void DelayFrame(this GameObject go, Action action) { DelayFrameInternal(1, action); } public static void DelayFrame(this Component cmp, Action action) public static void DelayFrame(this Component cmp, Action action) { DelayFrameInternal(1, action); } @@ -29,4 +29,9 @@ { DelayFrameInternal(frames, action); } public static void DelayFrame(Action action) { DelayFrameInternal(1, action); } }