Main/System/Battle/BattleField/RecordActions/BattleStartAction.cs
@@ -27,6 +27,7 @@ // 隐藏部分UI EventBroadcast.Instance.Broadcast(EventName.DISPLAY_BATTLE_UI, battleField.guid, false); // battleField.battleRootNode.SetSortingOrder(); battleField.StartBattle(() => { if (1 == battleField.MapID) @@ -36,7 +37,6 @@ return; } battleField.battleRootNode.SetSortingOrder(); battleField.battleRootNode.battleStartNode.SetActive(true); UniTaskExtension.DelayTime((GameObject)null, 1f, () =>