Main/System/Team/TeamBase.cs
@@ -40,8 +40,13 @@ } // 这边来的可以没有队伍类型 public TeamBase(HB424_tagSCTurnFightInit.tagSCTurnFightLineup lineUp) public TeamBase(HB424_tagSCTurnFightInit.tagSCTurnFightLineup lineUp, bool isBoss = false) { if (isBoss) { tempHeroes = new TeamHero[TeamConst.MaxTeamSlotCount]; serverHeroes = new TeamHero[TeamConst.MaxTeamSlotCount]; } teamIndex = lineUp.Num; playerId = lineUp.OwnerID; ShapeType = lineUp.ShapeType;