hch
2025-08-18 5c5a5cc66227439be7a7b61da5d1ff68cf187ac3
Main/Component/UI/Effect/UIEffectPlayer.cs
@@ -47,6 +47,7 @@
        if (!isInit)
        {
            InitComponent(showLog);
            //effeid 为0也初始化成功,避免重复处理,在变更effectid时会重新初始化
            isInit = true;
        }
        else
@@ -56,7 +57,8 @@
            {
                this.gameObject.SetActive(true);
            }
            if (effectConfig.isSpine != 0)
            //防范effeid 为0
            if (effectConfig != null && effectConfig.isSpine != 0)
            {
                PlayerTheSpineAnim();
            }