Main/System/Battle/ArenaBattleWin.cs
@@ -1,20 +1,10 @@
using System.Collections.Generic;
using LitJson;
using UnityEngine;
using UnityEngine.UI;
public class ArenaBattleWin : UIBase
public class ArenaBattleWin : BaseBattleWin
{
    // 组件引用
    [SerializeField] Transform mountPoint;
    [SerializeField] Transform transButtons;
    [SerializeField] Button btnSpeed;
    [SerializeField] Text textSpeed;
    [SerializeField] Button btnPass;
    [SerializeField] Button btnPause;
    private BattleRootNode battleRootNode = null;
    private BattleField battleField;
    [SerializeField] HeroCountryComponent myCountry;
    [SerializeField] TextEx txtMyLV;
    [SerializeField] TextEx txtMyName;
@@ -33,55 +23,30 @@
    [SerializeField] AvatarCell enemyAvatarCell;
    [SerializeField] List<ArenaHeroHead> enemyHeroHeads;
    [SerializeField] TextEx txtWaveInfo;
    public TotalDamageDisplayer totalDamageDisplayer;
    public SkillTips skillTipsRed;
    public SkillTips skillTipsBlue;
    // 生命周期
    protected override void InitComponent()
    protected override void RegisterBattleEvents()
    {
        base.InitComponent();
        // 初始化组件引用 绑定按钮等UI组件事件
        btnSpeed.AddListener(ChangeSpeed);
        btnPass.AddListener(OnClickPass);
        btnPause.AddListener(OnClickPause);
        base.RegisterBattleEvents();
        EventBroadcast.Instance.AddListener<string, JsonData>(EventName.BATTLE_END, OnBattleEnd);
    }
    private void OnClickPause()
    protected override void UnregisterBattleEvents()
    {
        if (null == battleField)
            return;
        battleField.IsPause = !battleField.IsPause;
        base.UnregisterBattleEvents();
        EventBroadcast.Instance.RemoveListener<string, JsonData>(EventName.BATTLE_END, OnBattleEnd);
    }
    private void OnClickPass()
    protected virtual void OnBattleEnd(string guid, JsonData endData)
    {
        if (null == battleField)
            return;
        battleField.ForceFinish();
        if (battleField != null && guid == battleField.guid)
        {
            DisplayHpInfo();
    }
    private void ChangeSpeed()
    {
        if (null == battleField)
            return;
        BattleManager.Instance.speedIndex = (BattleManager.Instance.speedIndex + 1) % BattleManager.Instance.speedGear.Length;
        battleField.SetSpeedRatio(BattleManager.Instance.speedGear[BattleManager.Instance.speedIndex]);
        textSpeed.text = (BattleManager.Instance.speedIndex + 1).ToString();
    }
    protected override void OnPreOpen()
    {
        base.OnPreOpen();
        MainWin.TabChangeEvent += OnTabChangeEvent;
        BattleManager.Instance.onBattleFieldCreate += OnCreateBattleField;
        EventBroadcast.Instance.AddListener<BattleDmgInfo>(EventName.BATTLE_DAMAGE_TAKEN, OnDamageTaken);
        EventBroadcast.Instance.AddListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnCastSkill);
        EventBroadcast.Instance.AddListener<string, JsonData>(EventName.BATTLE_END, OnBattleEnd);
        BattleManager.Instance.storyBattleField.IsPause = true;
        bool isOpenBattleChangeTab = IsOpenBattleChangeTab();
        transButtons.localPosition = new Vector3(0, isOpenBattleChangeTab ? 130 : 0, 0);
        if (isOpenBattleChangeTab)
@@ -97,14 +62,7 @@
    protected override void OnPreClose()
    {
        base.OnPreClose();
        UIManager.Instance.CloseWindow<BattleHUDWin>();
        MainWin.TabChangeEvent -= OnTabChangeEvent;
        BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField;
        EventBroadcast.Instance.RemoveListener<BattleDmgInfo>(EventName.BATTLE_DAMAGE_TAKEN, OnDamageTaken);
        EventBroadcast.Instance.RemoveListener<string, SkillConfig, TeamHero>(EventName.BATTLE_CAST_SKILL, OnCastSkill);
        EventBroadcast.Instance.RemoveListener<string, JsonData>(EventName.BATTLE_END, OnBattleEnd);
        BattleManager.Instance.storyBattleField.IsPause = false;
        bool isOpenBattleChangeTab = IsOpenBattleChangeTab();
        if (isOpenBattleChangeTab)
        {
@@ -121,109 +79,29 @@
        UIManager.Instance.CloseWindow<ArenaBattleWin>();
    }
    private void OnBattleEnd(string guid, JsonData endData)
    protected override void OnDamageTaken(BattleDmgInfo damageInfo)
    {
        if (battleField != null && guid == battleField.guid)
        {
            DisplayHpInfo();
        }
    }
    private void OnDamageTaken(BattleDmgInfo damageInfo)
    {
        base.OnDamageTaken(damageInfo);
        if (battleField == null)
            return;
        if (damageInfo.battleFieldGuid == battleField.guid)
        {
            DisplayHpInfo();
            totalDamageDisplayer.SetDamage(damageInfo);
        }
    }
    private void OnCreateBattleField(string arg1, BattleField field)
    protected override void OnCreateBattleField(string guid, BattleField field)
    {
        if (field.GetType() == battleField.GetType())
        if (field is ArenaBattleField)
        {
            SetBattleField(field);
        }
    }
    protected override void OnClose()
    protected override void RefreshSpecific()
    {
        base.OnClose();
        if (battleRootNode != null)
        {
            battleRootNode.transform.SetParent(Launch.Instance.transform);
            battleRootNode.transform.localPosition = new Vector3(-10000, -10000, 0);
        }
        if (battleField != null)
        {
            battleField.OnRoundChange -= OnRoundChange;
            battleField = null;
        }
    }
    public void SetBattleField(BattleField _battleField)
    {
        if (battleField != null)
        {
            battleField.OnRoundChange -= OnRoundChange;
            battleField = null;
        }
        battleField = _battleField;
        if (battleRootNode != null)
        {
            battleRootNode.transform.localPosition = Vector3.zero;
            battleRootNode.transform.SetParent(Launch.Instance.transform);
        }
        battleRootNode = battleField.battleRootNode;
        battleRootNode.transform.SetParent(mountPoint);
        battleRootNode.transform.localPosition = Vector3.zero;
        battleRootNode.transform.localScale = Vector3.one;
        BattleHUDWin ui = UIManager.Instance.GetUI<BattleHUDWin>();
        if (null == ui)
        {
            ui = UIManager.Instance.OpenWindow<BattleHUDWin>();
        }
        ui.SetBattleField(battleField);
        battleField.UpdateCanvas(canvas);
        textSpeed.text = (BattleManager.Instance.speedIndex + 1).ToString();
        Refresh();
        battleField.OnRoundChange -= OnRoundChange;
        battleField.OnRoundChange += OnRoundChange;
        OnRoundChange(battleField.round, battleField.turnMax);
    }
    public override void Refresh()
    {
        base.Refresh();
        DisplayHpInfo();
        DisplayPlayerInfo();
        totalDamageDisplayer.SetActive(false);
        skillTipsBlue.SetActive(false);
        skillTipsRed.SetActive(false);
    }
    private void OnCastSkill(string guid, SkillConfig skillConfig, TeamHero teamHero)
    {
        if (battleField == null)
            return;
        if (battleField.guid != guid)
            return;
        BattleObject battleObject = battleField.battleObjMgr.GetBattleObject(teamHero.ObjID);
        bool isRed = battleObject.Camp == BattleCamp.Red;
        SkillTips tips = isRed ? skillTipsRed : skillTipsBlue;
        tips.PlayMotion(battleField, isRed, teamHero, skillConfig);
    }
    private void DisplayHpInfo()
@@ -344,11 +222,6 @@
        }
        return teamHeroes;
    }
    private void OnRoundChange(int round, int maxRound)
    {
        txtWaveInfo.text = string.Format("{0}/{1}", round, maxRound);
    }
    bool IsOpenBattleChangeTab()