Main/System/UIBase/UIBase.cs
@@ -184,9 +184,10 @@ // 设置Canvas属性 canvas.overrideSorting = true; canvas.worldCamera = CameraManager.uiCamera; canvas.sortingLayerID = SortingLayer.NameToID("UI"); // 确保使用正确的排序层 // 获取或添加CanvasGroup组件 canvasGroup = GetComponent<CanvasGroup>(); if (canvasGroup == null)