yyl
2025-12-04 5f728e2633e8e20ebafc4e534fe7e7362362c839
Main/System/Battle/SkillEffect/BulletCurve/StraightBulletCurve.cs
@@ -16,7 +16,7 @@
    public override void Reset()
    {
        base.Reset();
        start = WorldToLocalAnchoredPosition(bulletTrans.position);
        start = WorldToLocalAnchoredPosition(bulletTrans.position) + bulletOffset;
        end = WorldToLocalAnchoredPosition(target.position);
        duration = Vector2.Distance(start, end) / skillConfig.BulletFlySpeed;
        // BattleUtility.MarkStartAndEnd(bulletTrans, target);