Main/System/Battle/BattleField/BattleField.cs
@@ -150,6 +150,8 @@ #if UNITY_EDITOR if (Launch.Instance.isOpenSkillLogFile) { battleHpRecorder.Remove(guid); string battleHpRecord = $"初始化战场: MapID={MapID}, FuncLineID={FuncLineID}, TurnMax={turnMax}\n"; for (int i = 0; i < redTeamList.Count; i++)