Main/System/Settlement/BattleFailWin.cs
@@ -4,14 +4,19 @@ //战场结算界面,存在多个的情况 public class BattleFailWin : UIBase { [SerializeField] Button tipHeroCultivateBtn; [SerializeField] Button tipEquipBtn; [SerializeField] Button tipHeroPosBtn; [SerializeField] ButtonEx detailBtn; string battleName = BattleConst.StoryBossBattleField; protected override void InitComponent() { tipHeroCultivateBtn.AddListener(() => { CloseWindow(); }); tipEquipBtn.AddListener(() => { CloseWindow();