File was renamed from Main/System/FairyEmblem/FairyEmblemModel.cs |
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| | | Active, // 2 - 活动获得
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| | | }
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| | | public class FairyEmblemModel : GameSystemManager<FairyEmblemModel>
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| | | public class GuildEmblemModel : GameSystemManager<GuildEmblemModel>
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| | | {
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| | | public readonly int MaxItemRowCount = 6; // 一行展示x个徽章
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| | | public readonly int FamilyActionsType = 15; // 家族行为类型15
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| | | public readonly int FamilyActionsType = 15; // 徽章类型15
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| | | public readonly int FuncId = 237;
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| | | public int defaultFamilyEmblemId; // 默认徽章ID
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| | | }
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| | | }
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| | | //<EmblemId,FamilyAction>
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| | | Dictionary<int, HA403_tagGCFamilyActionInfo.tagGCFamilyAction> familyActions = new Dictionary<int, HA403_tagGCFamilyActionInfo.tagGCFamilyAction>();
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| | | public event Action ChooseEmblemIdChangeEvent; //切换标签页
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| | | public event Action<int, int> UpdateFamilyActionEvent;
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| | |
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| | | Redpoint entranceRedPoint = new Redpoint(10702, MainRedDot.FairyEmbleManageRepoint); //仙盟管理面板入口红点
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| | | UpdateRedPoint();
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| | | }
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| | | public void OnBeforePlayerDataInitialize()
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| | | {
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| | | familyActions.Clear();
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| | | }
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| | | public void UpdateRedPoint()
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| | | {
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| | | public bool TryGetNowEmblemID(out int nowID)
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| | | {
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| | | nowID = 0;
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| | | int emblemID = (int)PlayerDatas.Instance.fairyData.fairy.Extra6;
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| | | int emblemID = (int)PlayerDatas.Instance.fairyData.fairy.EmblemID;
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| | | if (FamilyEmblemConfig.HasKey(emblemID) && IsUnLock(emblemID))
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| | | {
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| | | nowID = (int)emblemID;
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| | |
| | | imgTitle.rectTransform.localScale = new Vector3(scale, scale, scale);
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| | | }
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| | | //发包 查询玩家当前仙盟徽章
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| | | public void TrySendA408EmblemInfoPack()
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| | | {
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| | | //已经发过包了
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| | | if (isSendA408Pack)
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| | | return;
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| | | isSendA408Pack = true;
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| | | var pack = new CA408_tagCGQueryFamilyAction();
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| | | pack.ActionType = 15;
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| | | pack.FamilyID = PlayerDatas.Instance.baseData.FamilyId;
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| | | GameNetSystem.Instance.SendInfo(pack);
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| | | }
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| | | //发包 更改仙盟徽章
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| | | public void SendCA413ChangeFamilyEmblemPack(int emblemId)
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| | | {
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| | | var pack = new CA413_tagCGChangeFamilyEmblem();
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| | | pack.EmblemID = (byte)emblemId;
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| | | GameNetSystem.Instance.SendInfo(pack);
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| | | }
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| | | public List<int> GetShowList()
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| | | {
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| | | {
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| | | FamilyEmblemConfig config = FamilyEmblemConfig.Get(emblemId);
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| | | FairyEmblemUnlockMethodType type = GetFairyEmblemUnlockType(emblemId);
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| | | HA403_tagGCFamilyActionInfo.tagGCFamilyAction familyAction;
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| | | HA513_tagMCFamilyActionInfo.tagMCFamilyAction familyAction;
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| | | switch (type)
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| | | {
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| | | case FairyEmblemUnlockMethodType.Custom:
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| | |
| | | return emblemId == Id;
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| | | }
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| | | public bool IsLimitTime(int emblemId, out HA403_tagGCFamilyActionInfo.tagGCFamilyAction familyAction)
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| | | public bool IsLimitTime(int emblemId, out HA513_tagMCFamilyActionInfo.tagMCFamilyAction familyAction)
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| | | {
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| | | familyAction = new HA403_tagGCFamilyActionInfo.tagGCFamilyAction();
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| | | familyAction = new HA513_tagMCFamilyActionInfo.tagMCFamilyAction();
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| | | FamilyEmblemConfig config = FamilyEmblemConfig.Get(emblemId);
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| | | FairyEmblemUnlockMethodType type = GetFairyEmblemUnlockType(emblemId);
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| | | switch (type)
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| | | public bool IsCaptain()
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| | | {
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| | | return (int)PlayerDatas.Instance.fairyData.mine.FamilyLV == 3;
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| | | return (int)PlayerDatas.Instance.fairyData.mine.FmLV == 3;
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| | | }
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| | |
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| | | // 尝试从封包中得到指定的徽章时效信息(活动途径获取的徽章,定制徽章)
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| | | private bool TryGetfamilyAction(int emblemId, out HA403_tagGCFamilyActionInfo.tagGCFamilyAction familyAction)
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| | | private bool TryGetfamilyAction(int emblemId, out HA513_tagMCFamilyActionInfo.tagMCFamilyAction familyAction)
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| | | {
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| | | familyAction = new HA403_tagGCFamilyActionInfo.tagGCFamilyAction();
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| | | if (!familyActions.TryGetValue(emblemId, out var info))
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| | | return false;
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| | | familyAction = info;
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| | | return true;
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| | | familyAction = new HA513_tagMCFamilyActionInfo.tagMCFamilyAction();
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| | | if (GuildManager.Instance.TryGetFamilyActions(FamilyActionsType, out var actions))
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| | | {
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| | | for (int i = 0; i < actions.Length; i++)
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| | | {
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| | | if (actions[i].Value1 == emblemId)
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| | | {
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| | | familyAction = actions[i];
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| | | return true;
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| | | }
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| | | }
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| | | }
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| | |
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| | | return false;
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| | | }
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| | | public bool TryGetEffectID(int emblemId, out int effectID)
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| | |
| | | return true;
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| | | }
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| | | public void UpdateFamilyAction(HA403_tagGCFamilyActionInfo vNetData)
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| | | {
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| | | if (vNetData.ActionType != FamilyActionsType || PlayerDatas.Instance.baseData == null || (int)vNetData.FamilyID != (int)PlayerDatas.Instance.baseData.FamilyId)
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| | | return;
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| | | for (int i = 0; i < vNetData.FamilyActionList.Length; i++)
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| | | {
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| | | HA403_tagGCFamilyActionInfo.tagGCFamilyAction familyAction = vNetData.FamilyActionList[i];
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| | | familyActions[(int)familyAction.Value1] = familyAction;
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| | | }
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| | | UpdateFamilyActionEvent?.Invoke((int)vNetData.FamilyID, vNetData.ActionType);
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| | | }
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| | |
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| | | }
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| | |
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| | | public class EmblemModel
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