Main/System/Battle/Skill/SkillBase.cs
@@ -720,6 +720,11 @@ } } HandleHint(_hitIndex, hitList); } protected void HandleHint(int _hitIndex, List<HB427_tagSCUseSkill.tagSCUseSkillHurt> hitList) { if (0 == _hitIndex) { bool needhint = false; @@ -786,8 +791,6 @@ } } } } // 处理单个目标被命中:应用伤害和施法者效果