yyl
2025-05-26 67c4ca84c9f1517ecc603f4cf9f7859f1802e8fb
Main/Utility/UIUtility.cs
@@ -11,7 +11,7 @@
    public static GameObject CreateWidget(string _sourceName, string _name)
    {
        var prefab = ResManager.Instance.LoadAsset<GameObject>("UI", _sourceName);
        var prefab = ResManager.Instance.LoadAsset<GameObject>("UIComp", _sourceName);
        if (prefab == null)
        {
            return null;