hch
2025-11-07 692eb3408fa5a265efeb35e8eb7941898e9b3a03
Main/Component/UI/Core/TextImage.cs
@@ -20,7 +20,7 @@
    {
        base.Awake();
        base.font = FontUtility.preferred;
        base.material = MaterialUtility.hudMaterial;
        // base.material = MaterialUtility.hudMaterial;
        if (sprite != null)
        {