| | |
| | | { |
| | | equipedText.SetActive(false); |
| | | fightPowerGO.SetActive(true); |
| | | decomposeObject.SetActive(true); |
| | | btnsGO.SetActive(true); |
| | | decomposeCheck.isOn = isToggle; |
| | | |
| | | if (oldEquip == null) |
| | | { |
| | | decomposeObject.SetActive(false); |
| | | exchangeButton.SetActive(false); |
| | | putonButton.SetActive(true); |
| | | } |
| | | else |
| | | { |
| | | decomposeObject.SetActive(true); |
| | | exchangeButton.SetActive(true); |
| | | putonButton.SetActive(false); |
| | | } |
| | | |
| | | |
| | | long showFightPower = FightPowerManager.Instance.GetFightPowerChange(EquipModel.Instance.selectFloorEquip); |
| | | |
| | | if (showFightPower < 0) |