yyl
2025-10-28 69d593a8377b33527ec060f64f5782ca39f85a46
Main/System/Battle/Buff/BattleObjectBuffMgr.cs
@@ -305,10 +305,10 @@
                {
                    if (buffGroupState.Contains(buffState))
                    {
                        if (groupType == 1)
                        {
                            Debug.LogError("对象 " + battleObject.ObjID + " 受到了 " + skillConfig.SkillID + " 的控制效果,BuffState:" + buffState + " buffGroup :" + groupType + " buff id is " + hB428_TagSCBuffRefresh.BuffID + "  ralate skill id is " + hB428_TagSCBuffRefresh.RelatedSkillID + " pack uid is " + hB428_TagSCBuffRefresh.packUID);
                        }
                        // if (groupType == 1)
                        // {
                        //     // Debug.LogError("对象 " + battleObject.ObjID + " 受到了 " + skillConfig.SkillID + " 的控制效果,BuffState:" + buffState + " buffGroup :" + groupType + " buff id is " + hB428_TagSCBuffRefresh.BuffID + "  ralate skill id is " + hB428_TagSCBuffRefresh.RelatedSkillID + " pack uid is " + hB428_TagSCBuffRefresh.packUID);
                        // }
                        return true;
                    }
                }