Main/System/Guild/GuildHallWin.cs
@@ -50,7 +50,7 @@ var needLV = GuildManager.Instance.GetNeedGuildJobLV((int)GuildFuncType.PublishNotice); if (PlayerDatas.Instance.fairyData.mine.FmLV >= needLV) { // UIManager.Instance.OpenWindow<GuildNoticeWin>(); UIManager.Instance.OpenWindow<GuildChangeBroadcastWin>(); } });