| | |
| | | private void Awake() |
| | | { |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; |
| | | StageManager.Instance.AfterLoadingGameScene += OnStageLoadFinish; |
| | | // StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish; |
| | | Co_Instance().Forget(); |
| | | } |
| | |
| | | { |
| | | base.OnDestroy(); |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerDataInitializeEvent; |
| | | StageManager.Instance.AfterLoadingGameScene -= OnStageLoadFinish; |
| | | // StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish; |
| | | } |
| | | |