yyl
2026-01-21 69fdc58cb97714f856df268f08451f2ba7e5ecf2
Main/System/Mingge/MinggeManager.cs
@@ -6,10 +6,15 @@
public class MinggeManager : GameSystemManager<MinggeManager>
{
    public int tyItemID;    //推演物品ID
    public int qlItemID;    //祈灵物品ID
    public int[] minggeItemTypeList;    //可携带意象的卦玉类型列表
    public int[] minggeSkillTypeIDList; //意向效果技能TypeID列表
    public override void Init()
    {
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
        ParseConfig();
    }
    public override void Release()
@@ -17,6 +22,19 @@
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
    }
    void ParseConfig()
    {
        var config = FuncConfigConfig.Get("MinggeCfg");
        tyItemID = int.Parse(config.Numerical2);
        qlItemID = int.Parse(config.Numerical3);
        config = FuncConfigConfig.Get("MinggeTY");
        minggeItemTypeList = JsonMapper.ToObject<int[]>(config.Numerical4);
        minggeSkillTypeIDList = JsonMapper.ToObject<int[]>(config.Numerical5);
    }
    private void OnBeforePlayerDataInitialize()
    {
    }